阿德里安·Valesa,西班牙马德里的设计师
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阿德里安·Valesa

验证专家  in 设计

设计师

位置
马德里,西班牙
至今成员总数
2019年11月5日

阿德里安 is a French UX designer with more than 13 years’ experience in design, 用户体验, 交互设计, 以及广泛行业的视觉识别. He's had the opportunity to work with big accounts such as 乐高Education and MIT. He applies user-centered methodologies to help internal and external teams write product requirements to deliver research insights, 体验地图, 信息架构, 和线框图.

Portfolio

工作经验

用户体验研究员

2022年至今
欧文斯科宁
  • 运用了多种定性访谈, 观察)和定量(中等规模的调查), insights from product data) methods to analyze user or product data and distill this into written and visual reports such as slide decks, 讲故事, 和更多的.
  • Represented user needs through delivering engaging and clear insights, 向团队提出可行的建议, 文件错误, 并跟进解决关键的用户旅程.
  • 与产品经理合作, 市场营销专业, 和设计师了解研究需求, 设计一个新产品, 或者增强现有的功能.
Technologies: Mixed Method 研究, Insight Reporting, User 角色, 数据分析

产品设计师|用户体验研究员

2021 - 2022
罗氏公司
  • Partnered with the strategy and innovation manager to define suitable research methodologies to understand the core users.
  • Organized and conducted remote co-creation workshops to gather internal requirements from stakeholders using Miro.
  • Defined protocol and moderate user testing to evaluate design solutions.
  • 与产品经理合作, 工程师, 市场营销专业, 和设计师了解研究需求 and 设计一个新产品.
技术:优化车间,Figma,迷宫

交互设计师

2019 - 2019
OSTC-ZISHI顾问
  • 设计ed the guidelines of a human resource tool facilitating the recruitment of new traders in the company using AI and data visualization through dashboards, 表, 和图表.
  • 设计并增强了所有组件,如表, 图表, 面板, 从现有的低保真线框中过滤选项.
  • Collaborated with the team's front-end developer to implement the components created using Bootstrap due to technical limitations.
  • Worked on the art direction of the illustrations contained in the tool to add 讲故事 to the 用户体验.
  • 设计ed micro-interactions and animations of the applications.
Technologies: Vue, Web应用程序设计, Bootstrap, Anima, Framer X, 草图

用户体验设计师顾问

2018 - 2019
Polymatica
  • Worked closely with the UX design lead and UX researcher to transform the insights from their end users into a more modern and usable product applying UCD methodology.
  • Partnered with the UX researcher employing a wide range of user research techniques such as quantitative research, 定性研究, 可用性测试, 调查, 面试, 角色, 用户流, 启发式分析.
  • Created wireframes and prototypes from research insights and got feedback from the Market assisting the UX researcher defining user testing KPI’s and protocol.
  • Collaborated with Polymatica’s design team to understand the end user needs in order to build a data science tool for citizen data scientists applying user-centered process designs to enable highly usable and accessible products for their clients.
  • Worked closely with the development team to implement the new product.
Technologies: Web应用程序设计, Marvel, 原则, Zeplin, 草图

用户体验/ UI设计师

2017 - 2018
BQ
  • 带领镜头4.0项目 that aimed to enhance the 用户体验 of the camera and in particular, 各种相机模式和滤镜的可访问性.
  • Conducted market and user research to understand capabilities, requirements and define 用户流 that were easy to use and understand.
  • Developed hi-fi prototypes and conducted user testing to assess performance and created all assets in collaboration with the development team.
  • 定义了用户流.
  • 线框图所有屏幕.
技术:原则, ProtoPie, Zeplin, InVision, 草图

UI设计顾问

2009 - 2016
乐高Education
  • 领导《欧博体育app下载》的创意开发, an educational software using agile development that effectively increases sales up to 70% compared with the previous product and simplified the usability of the product for younger age groups.
  • 重新命名并推出LEGO Wedo2.0, educational software for younger audiences and recognized at the CES 2016 Best Maker-Friendly Technology Award.
  • Collaborated with key stakeholders to understand business requirements and develop solutions that will align with their core business objectives whilst utilizing best in class technology to define their brands and enhance market visibility.
  • Performed the technical follow up with the developer team based in Austin (TX) for implementation.
  • 设计ed a custom UI library and used that for designing high-fidelity mockups; also designed custom illustrations.
Technologies: 用户界面(UI), Adobe Photoshop, Adobe In设计, Adobe Illustrator

UX/UI设计顾问

2013 - 2014
麻省理工学院媒体实验室
  • Readapted and branded the Scratch educational tool for a younger audience (4-6 years); Recognized in the Top 10 Technology Programs by the School Library Journal as well as reviewed by Wired Magazine for innovative concepts and design research in coordination with graphic development.
  • Completed user research and user testing on the icons of the programming language at Tufts University (A/B testing process).
  • 研究微交互和过渡概念.
  • Worked closely with engineering to ensure high-quality implementation of the user interface and outstanding 用户体验.
  • 创建用户旅程和线框图.
Technologies: 线框图, 用户体验(UX), Adobe Photoshop, Adobe Illustrator, 草图
2021 - 2022

社会学学士学位|人类学

Jean jaur -法国图卢兹

2006 - 2008

平面设计学士学位

圣约瑟夫·马里斯特-法国马赛

2019年9月至今

用户体验设计-Certifications指南

巴黎的歌柏林人

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